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PRESS RELEASE

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Introducing Soul Fuel Games -
A new indie game studio by solo developer Jo Drolet

Creating games filled with LIGHT and unpredictability ​​

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Centre-du-Quebec, Canada – February 21, 2025 – After two years of part-time development, Canadian video game designer and director Jonathan Drolet (Don't Nod, Yellow Brick, Gearbox, Ubisoft) officially announces the creation of Soul Fuel Games, a studio built on three pillars: LIGHT, unpredictability and flow.

 

The studio aims to create uplifting and engaging system-driven worlds to achieve this long-term goal: When you press PLAY, you have no idea what to expect – and that should hold true even for the developer. The game currently in development is a first step in that direction.

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Gameplay, systems, art style, music and narrative are all intertwined and carefully crafted to enable a state of flow for players and let them experience the game at their own natural pace.

 

The first project is already well under way. A public reveal is to be expected this spring – and the game is on track to ship this year (2025). Private and public playtests will also be organized in the next months to polish and balance the experience as much as possible.

 

You can follow the studio's (and soon the game's) progress on various social media and of course, reach out to the developer or subscribe to the Soul Fuel Games newsletter on their website.

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